|Wednesday, January 18, 2017 : Triggered Rules||Tryingout|
Guild Rules of Triggered
These guild rules have been discussed amongs't the leadership and have all been agreed upon.
Guild Policies will be followed at all times, unless an officer makes some form of exception.
Our Guild Focus:
First, and foremost, it is to be understood by ALL members of Triggered, that we are a raiding progression guild. Meaning, our primary focus is to gear up, learn, and kill raid progression bosses throughout End Game content that is current in the most recent expansion or patch.
Guild Master: Tryingout (Council)
Guild Officers are guild members who have been promoted into a role above members. Officers are authority figures in the guild, functioning as the GM's lieutenants and given many of the GM's most commonly used power. They also have full authority to make appropriate decisions within their role.
Senior Member (ex. Officer):
No matter how well we get along, disagreements are bound to happen. If you do not agree with a guild policy or decision, always talk to an Officer. If you have a problem with another guild member, take it to whispers or ask an Officer to step in and mediate. Do not let minor disagreements erupt into major ones, especially in guild, discord or raid chat (nobody wants to hear it). Excessive negativity, complaints and/or derogatory comments about policies, players or the guild as a whole are never appropriate and will not be tolerated.
We have a zero-tolerance policy for drama. It does not matter if you are right or wrong: if you instigate or perpetuate drama, you will be subject to disciplinary action, up to and including demotion, suspension of privileges and/or a swift kick out of the guild.
We are not concerned by the existence of “cliques” in the guild. We all have close friends and in some cases, real life friends, and even family that we enjoy, and perhaps even prefer to play with. What is not fine is the exclusionary nature that these cliques tend to develop over time.
When a clique:
– makes others feel unwelcome;
– hinders progression by refusing to be separated from the "clique"
– inspires the perception, if not the reality, of favoritism in raid composition or loot distribution; or
– leverages the threat of a collective /gquit to get what they want at the expense of the guild’s overall progression;
THEN it becomes a problem.
GOALS & EXPECTATIONS
We want you to want to be here! When we invited you, we invested in you, we committed to you, and we entrusted our name in your hands. What we ask for in return is simple: respect our guild name and your fellow guild members, and act in the way that we all want Triggered to be known for. We want progression, we would not be raiding if we did not; but we want to progress together, as a Team. We are not gearing you up for improved things; we are gearing you up so we can do better things together. We are not a stepping-stone to a more advanced guild and will not tolerate being treated as such.
The bottom line is this: we are not a revolving door.
If you leave the guild without giving anyone the courtesy of an explanation that is valid, or if leadership is forced to remove you for any reason, then you will not be invited to return.
Anyone who is rage logging, rage quitting, quitting during the middle of a raid etc., without a valid reason under any circumstances is subject to being removed from the guild at the Officer’s discretion without any forewarning.
The main expectation of our Raiders is that everyone is REQUIRED to know the ins and outs of their class thoroughly. Which means, if said player plans on playing the role of a Tank, Healer, or DPS then it is expected that they will know everything necessary to be as successful as possible in that role. In addition, it is expected that ALL of our Raiders will be versatile in their raiding specializations. For example; for a Hybrid class as a Druid, the player who may be performing the primary role of a Tank, Healer, or DPS is also REQUIRED to have an additional secondary raiding specialization.
We are using a Loot Council system in Legion with 20 man Mythic Raiding which REQUIRES the addon "RC Loot Council". If you have an issue with loot, please contact your Role Leader.
Loot council is a relatively simple way to distribute loot. Whenever an item is involved in the loot system, the Officers of Triggered will decide who gets the item. Ideally, they will take into consideration several different factors, ranging from attendance, performance, size of upgrade, and attitude.
However, once loot is done, it is not to be given to another raider, unless, an Officer has approved your decision. This helps us ensure the gear is going to the right raider.
Failure to comply with this rule:
1st Offense: Verbal Warning
2nd Offense: Loot Suspension for one week
3rd Offense: Removal from Triggered
In order to raid with the guild on our scheduled raid nights, members are required to be what is considered “Raid Ready”. This meaning that the members in the raid are as geared as possible with regards to complete gemming of all socketed gear, full and correct enchantments, using flasks, pre-potting, and prior knowledge of the Raiding Contents Boss Fights.
Raiders are expected to maintain a list of “Best in Slot” items so that when they are looking to obtain gear from a raid they will already know exactly what type or specific piece of gear they need. This will help ensure that everyone is working towards getting to the peak of their raiding ability within their roles.
Raid invitations for that nights scheduled raid are to begin 15 minutes prior to the scheduled “Start Time” of the raid. Those who signed up will get first priority for a raid position.
For a player who may be running late and has accepted a raid invitation on the calendar, we will wait a MAXIMUM of ten minutes. After the allotted time has passed, another member of the raid team will replace the player.
During a Boss encounter, the Discord server will remain “clear”. Meaning, there will be NO unnecessary talking that can cause raiders to lose focus.
Our boss strategies are for Authorized Triggered raiders only, and shall NEVER be given out. Failure to comply, will result in revocation of guild rank and/or termination.
GUILD RANKS EXPLANATION
The Raider rank is meant for us to test your capability as a raider. You will be required to be able to raid at least 6 out of 6 days over 2 weeks as a minimum, this should not be strived for as you should always aim for 100% attendance. The trial period varies depending on your performance and attendance. You might be promoted after two raid resets, but it may also take three raid resets, and an Officer will always update you after every raid about your performance.
The Core Raider rank means that your performance is close to what we want it to be and you are a reliable player and show up on nearly all raids. Core Raiders communicate on time if they cannot make the raid. It is important to know that if you achieved the Core Raider rank, it does not mean it is permanent. If it happens that you cannot make it to the raid on a regular basis, without notifying the officers, then you might be discussed within the Officers team and end up being demoted to Raider, but this rarely happens.
(Real life situations may come up and we fully understand that, as long as people let us know on time and give valid reasons we don’t mind at all.)